Master The Thing in Marvel Rivals with this in-depth guide! Learn his best abilities, powerful combos, and top strategies to dominate every battle.
Marvel Rivals The Thing Skins
Trench Coat
First Family
Marvel Rivals The Thing’s Abilities in Marvel Rivals
1. Primary Attack – Rocky Jab
A simple two-punch combo dealing consistent damage. While effective in close-range fights, you’ll often rely on stronger abilities.
2. Stone Haymaker
- Charged punch that pierces through multiple targets.
- Hits enemies up to 10 meters away.
- Great for attacking flying heroes or grouped opponents.
3. Yancy Street Charge
- The Thing dashes forward, launching enemies into the air.
- Disables movement abilities in a small area.
- Perfect for disrupting enemy formations and initiating fights.
4. Embattled Leap
- Jumps to an ally, granting both damage reduction.
- Has two charges – one for engaging, another for escaping.
- A crucial survival tool.
5. Clobbering Time (Ultimate Ability)
- Massive AoE stun that lasts two seconds.
- Excellent for team fights and crowd control.
- Best used with AoE ultimates like Moon Knight.
6. Unyielding Will (Passive Ability)
- The Thing is immune to knockbacks, launch-ups, and displacement effects.
- Makes him an unstoppable tank in battle.
Marvel Rivals The Thing: Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
High durability and survivability | Requires a second tank or support |
Excellent crowd control abilities | Not effective at long range |
Strong engage tools | Can be outmaneuvered by mobile heroes |
Ultimate stuns multiple enemies | Requires good positioning |
Great synergy with Wolverine, Invisible Woman | Can struggle in solo fights |
Best Combos for The Thing
Combo for Maximum Damage:
Stone Haymaker → Primary Attack → Yancy Street Charge → Stone Haymaker
- Quickly eliminates enemies with 200 HP.
- Against 275 HP heroes, add another Primary Attack.
Combo for Disruption:
Yancy Street Charge → Clobbering Time (Ultimate) → Stone Haymaker
- Best used in team fights to stun multiple enemies.
- Pairs well with Magneto’s pull or Moon Knight’s AoE Ultimate.
How to Play The Thing: Strategy Guide
Playing as a Tank & Aggressor
Defensive Playstyle:
- Zone enemies out of objectives with Yancy Street Charge.
- Use Stone Haymaker to apply pressure from a distance.
- Stay near control points and protect your team.
Aggressive Playstyle:
- Before engaging, use Embattled Leap on a second tank for extra durability.
- Charge in with Yancy Street Charge to disable movement abilities.
- Follow up with Stone Haymaker for max damage.
- Use Embattled Leap (2nd charge) to escape when health is low.
Pro Tip: Never engage alone – The Thing is strongest with team coordination.
Best Team Combinations for The Thing
Wolverine – The Thing can launch Wolverine into an aerial grab attack. Invisible Woman – Provides damage resistance & health regen. Magneto – Pulls enemies together for devastating AoE combos. Moon Knight – Synchronizes well with Clobbering Time for team wipes.
Beginner Tips for Mastering The Thing
- Positioning Matters – Stick close to objectives and frontline fights.
- Teamwork Wins Games – Always coordinate with a second tank or support.
- Save Resources – Keep a charge of Embattled Leap for emergency escapes.
- Bait Enemies into Traps – Use Yancy Street Charge to force enemies into bad positions.
- Watch for Stun Windows – Clobbering Time is best used right before an enemy engages.
Conclusion: Is The Thing Worth Playing?
Absolutely! The Thing is an unstoppable force in Marvel Rivals, excelling at disrupting fights and absorbing damage. His strong engages, defensive options, and team synergies make him a top-tier pick for coordinated teams.
Master his combos, time engages wisely, and he will be a nightmare for opponents!