The latest midseason update for Marvel Rivals has introduced several significant changes. These updates impact heroes, abilities, and team synergies, making the game more dynamic. Whether you’re a long-time player or just getting started, the Marvel Rivals patch notes offer exciting new strategies. Let’s take a look at the most important changes.
Key Marvel Rivals Patch Notes – What’s New?
Hero Updates and Changes
Venom’s Frenzied Arrival – Enhanced Knockback
- Frenzied Arrival now has a 75° knockback, which changes the way players can control enemies.
- The ultimate ability cost has decreased from 2800 to 2500, allowing for faster activation in battle.
Captain America – Shielding the Skies
- Captain America’s shield can now be used while airborne, improving both mobility and defense.
- The vibranium projectile speed has been increased from 60 m/s to 80 m/s, making it more effective.
Thor – Rune Awakening Overhaul
- After activating Rune Awakening, there is no cooldown. You can immediately use the ability again once all charges are restored.
Iron Man – Beam Power Surge
- Uni-beam damage has increased from 120 to 140 per second, giving Iron Man a stronger long-range attack.
Groot – Expanded Wall Range
- Groot’s wall placement now extends up to 18 meters, offering better control over the battlefield.
Gameplay Enhancements for Other Marvel Heroes
Doctor Strange Nerf – HP Reduction
- Doctor Strange’s HP has been reduced from 650 to 600, making him more vulnerable in battles.
Magneto – Explosive Firepower
- Magneto’s primary fire now deals 40 explosive damage, making him more effective in combat.
Black Widow – Increased Ammo Capacity
- Black Widow now has 15 shots in her rifle, up from 8. This change allows her to fight longer without reloading.
Moon Knight’s Ultimate Damage Reworked
- Moon Knight’s ultimate now correctly deals 150 damage per fist instead of double damage, making it more balanced.
Scarlet Witch – Ultimate Buff
- Scarlet Witch gains 100 bonus HP when using her ultimate, which then decays after a few seconds.
Marvel Rivals Patch Notes: Important Team Synergy Changes
Symbiotic Bond – Venom, Spider-Man, and Penny
- The Symbiotic Bond now lasts just 1 second for Spider-Man. However, it provides full invincibility during that time.
Full Moon – Cloak & Dagger with Moon Knight
- The Full Moon team-up now heals 25 HP per second for allies inside, greatly improving their survival.
Frozen Chi – Hulk and Iron Man Synergy
- Hulk’s health gain from his Frozen Chi synergy with Iron Man has been reduced from 150 to 100.
Psionic Disc – Magic and Psylocke
- Psylocke’s teleportation time has been reduced from 5 seconds to 3 seconds, improving her mobility.
Maximizing Your Gameplay with the Latest Marvel Rivals Patch
The Marvel Rivals patch brings some game-changing updates. With Captain America and Iron Man seeing substantial buffs, they are now even more formidable in battle. Venom, Thor, and Doctor Strange also saw major changes. Some heroes got buffed, while others, like Jundo and Doctor Strange, were nerfed.
Team synergies are more complex now. The Symbiotic Bond between Venom and Spider-Man offers full invincibility, while Cloak & Dagger can heal allies with the Full Moon ability. Be sure to test these new synergies to stay competitive!
Conclusion: Ready for Action?
With the latest Marvel Rivals patch notes now in effect, the game has taken a major turn. Whether you play as Captain America, Venom, or Iron Man, the new changes will influence your strategies. It’s time to dive in and adapt to these exciting changes. Prepare yourself for the Marvel Rivals midseason update and dominate the competition!